A Miniature Odyssey

Miniature Gaming Reviews, Tutorials & Musings

Organized Chaos: Update & Blackstone Fortress — November 10, 2018

Organized Chaos: Update & Blackstone Fortress

Greetings,

Games Workshop is testing me. With the exception of the Red Scoprion Kill Team I have managed to remain focused on the Warp Cult for a long time now.

Enter Blackstone Fortress. I remember the earlier incarnations of Warhammer Quest when I first became interested in Games Workshop during the second edition. I remember thinking… if only it was a Science Fiction setting.

Well, several decades later and now it is. After building the entire set in one outing which is unusual for me I can state the models are beautiful and the game looks great.

They remind me a great deal of the models that came with Dark Vengeance. With the exception of the Chaos Cultists in that box, most of Dark Vengeance is sitting in my basement at various degrees of completion and abandonment.

I compare it to Dark Vengeance as both a compliment and a criticism. As stated the models are beautiful. They are however very limited. With the exception of the explorers (red models) and the Chaos Lord, everything else is essentially consisting of two duplicates; two each of the same Chaos Space Marine (except the head), two each of seven Renegade Guardsman, two each of the…. and it keeps going.

Again they are awesome looking and nice enough for me to bump them in the painting plan… especially as there are fourteen Renegade Guardsman to be added to the Warp Cult.

So yes Games Workshop… I am furious that this set is nice enough that it will interrupt my painting plan.

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I have the Line Infantry almost done, with the Standard Bearers, Champions and Characters to shortly follow. I was intending on completing the Warp Cult Grenadiers and Warlord (converted from Tempestus Scions and also to pull double duty as an Astra Militarum Kill Team), followed by Orgyn and Beastmen Brutes.

Now Blackstone Fortress will be bumped before the Grenadiers and Brutes.

However, with that said, I present one of the last batch of ‘normal’ Infantry that was a part of the original plan.

Enjoy!

 

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As always, questions, concerns, conundrums and existential dilemmas are always welcome.

Regards,

Mr. Kalidor

 

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Rogue Trading: Ships Discovered Near Precipice — November 7, 2018

Rogue Trading: Ships Discovered Near Precipice

This humble Rogue Trader has managed to trade some worthless Xenos trinkets for some valuable intelligence. It appears that a variety of void faring vessels are congregating at a space station rumoured to be called… Precipice…

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Of course this being the times of the Great Crusade, it appears the warp has brought this from the future…

Servo Skull Musings: Farewell to the Fantasy Flight/Games Workshop Alliance — February 4, 2017

Servo Skull Musings: Farewell to the Fantasy Flight/Games Workshop Alliance

This is not meant to announce or rehash old news. It is old news; months old. I have taken that time instead to reflect on that impact, and work towards completing a few collections before it is too late. I suppose it is never too late, but when Ebay prices soar, they tend to truly soar.

A few months ago Fantasy Flight Games announced on their website that as of this forthcoming February 28th, their licence agreement with Games Workshop comes to an end. This means that all products involving the Talisman, Warhammer Fantasy and Warhammer 40,000 licences, will for all intents and purposes cease to exist with the exception of the libraries of collectors and the profiteering of Ebay and Amazon.

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Whether this licence expiry is mutual, or by one of the parties in particular may never be disclosed. What we can safely say is that Fantasy Flight still has some potent licences including Star Wars, Lord of the Rings and A Game of Thrones in addition to a plethora of other gaming options.

We also know that GW has been aggressively pursuing changes to the way they conduct their own business brands. Ignoring the sometimes questionable video game licences, they have put out more exciting projects in the past twelve months then they have in recent years. They have launched major expansions across their core Sigmar and 40K brands along with many system-compatible yet self contained boxed sets. In addition to this, the Horus Heresy is continuing to expand in their Forge World line-up and with the Calth and Prospero sets. The Horus Heresy is invading the more accessible sides of GW.

The legend of the once scuttled Specialist Games division of GW seems to be seeing a potential resurrection. Inquisitor, Necromunda, and Battlefleet Gothic are still played albeit without GW support. Warhammer Quest made its return. Other self-contained boxes have been regularly appearing. Is there potential hope for GW to bring back the RPG components of their offerings? Is this simply GW understanding that they have potentially been cannibalizing their product development options?

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A rare photograph of the often rumoured illegal Battlefleet Gothic tournaments. It is believed that this photo was taken behind an unidentified restaurant in Saigon.

Truth be told in this humble opinion, Fantasy Flight did a fantastic job with their access to the GW properties. I say this for a simple reason. Anyone who visits either Lexicanum and the 40K Wikia has probably noticed how much of the guts of those articles is from content created by Fantasy Flight; Dark Heresy, Deathwatch, Only War and Rogue Trader. So much of the interesting fluff has come from those product lines; lines produced under licence by Fantasy Flight Games.

While GW proper has produced an increased quantity of books, supplements and releases in the past year it has also seen an increased level of quality to boot. In my time with 40K, the best produced and executed sources for 40K canon has been a tie between the Imperial Armour and Horus Heresy Books of Forge World, and the RPG source books from Fantasy Flight. The reason for the tie is simply because they approach their offering of canon from different perspectives.

The Imperial Armour and Horus Heresy Books provide all manner of history and details and battle campaigns suitable to satisfy the big picture. The Fantasy Flight options provide a less seen picture; planets, sectors, cities and cultures delved into with incredible depth and fantastic illustrations. Ever wondered what life is like on countless worlds? The RPG books have you covered.

In that sense, the end of this era is a sad time. Perhaps the torch will simply pass back to GW and this will be their evolutionary renaissance; a necessary sacrifice serving as harbinger to great things yet to come. More disappointingly though, perhaps my collection of Rogue Trader books will never be complete.

Those books were and remain incredible sources of fluff. I purchased many volumes, and have never played a RPG in my life. What they contain however, is something that any 40K fan will appreciate and enjoy regardless of their intentions to play any of the RPGs. That alone speaks volumes to their quality.

As always, questions, concerns, comments and existential dilemmas are welcome.

Regards, Mr Kalidor