A Miniature Odyssey

Miniature Gaming Reviews, Tutorials & Musings

Forge World Imperial Fortress Walls Part III — January 24, 2016

Forge World Imperial Fortress Walls Part III

I suppose it is time for a brief update on my most ambitious project, which also doubles as the bane of my miniature-addicted world; The Fortress Walls. My time is currently being split between my AdMech force and this.

This has been a project of experimentation. First up we have the ‘steeples’ if you will. Both painted, although only one has been treated with an oil wash. I am uncertain if I like the final product and while I percolate on ways to revise or undo it should I come to a final decisions of ‘nope’, I have moved onto some of the other components.


Next up we have the main door which can comfortable fit a Baneblade through the doorway. I have settled on airbrushing Leadbelcher although I have run out of the colour in the meantime. Once replenished it will receive another coat, and I will mask out the eagle and then spray copper upon it to match the ‘steeples’.


The Walls and related components require some final details to be painted (such as control panels), before they will be ready for a Wash. I suspect I will keep it fairly simple and dry brush after the wash and with the exception of some extra TLC for the fine details, leave it at that.


I have yet to do much of anything with the small components such as Doorways, turrets and Hydra guns but their treatment will likely be similar. Some will likely incorporate blue to break up the various grey colors and to tie it better with my Astra Militarum themes that will be using grey and blue.

More updates to follow. Questions, comments, conundrums, and advice always welcome!


Mr. Kalidor


Khorne On The Cob: Heroes & Monsters — January 11, 2016

Khorne On The Cob: Heroes & Monsters

Happy New Year (better late then never)!

I am happy to report that the heroes and monsters of the Age of Sigmar starter kit are complete. These were great fun to paint. They certainly took longer then the rank and file servants of Chaos but feel the result was worth the journey.

While I am certainly no expert painter, I feel like some progress has started to materialize.

First off we have our Bloodstoker; bloated and deformed by way of the sculpt. I tried to emphasize the pallid and putrid aspects of this war ravaged brute, especially around the weapon hastily sutured upon his stump.





Next up is the Bloodsecrator, with his mighty quad-axe, Khornate battle-standard and in true Khorne fashion… skulls! Lots of skull! Being a good servant of the god of blood and skulls I do not doubt these were all worthy foes. The pony tail wrapped in spinal bones looks great and was a nice touch. With that said however, it is very fragile and has fallen off numerous times. Overall still a beautiful model.




The Khorgorath was the model I was most nervous about painting. It seemed a bit daunting and every time I thought I was finished with a section, I discovered some new and overlooked detail. In the end however, I found that it was by far the most fun model to paint even among a group of fun to paint models.




Last but not least we have the Mighty Lord of Khorne. As with the rest, a wonderful model. The armor is extra detailed and worthy of such a character. The stomach is unarmored and in fact holds the mutated faces of victims. Finally the right arm turned mutated lobster claw-hand allowed me to borrow some techniques from the Khorgorath.




Finally for good measure, we have few group shot for scale and such…


This will mark the beginning a temporary break from AoS while I move back to my 40K roots for the next project; Adeptus Mechanicus Skitarii.

Thanks for stopping by.

Mr. Kalidor